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Sisyphean Attempts at Self-Improvement
#1097370 added September 14, 2025 at 4:03pm
Restrictions: None
Squid Game
Returning to Kyriel after the journey to your home region, you first check in at Harborcrest to ensure your affairs are in order. Ezra confirms that construction should be finished in the next couple of weeks, and Rupert has to develop a ticketing system to keep track of all the research requests you’ve given him (including gathering information on the plane of Mount Celestia, and identifying the potions that Antonio discovered in the caves under his family home). Thogun meets with Ozzie and Kinea, the former of which has really taken to the religion of Kord, and Tho tasks him with making disciples of the strongest among Riazsa’s followers. Reggie confirms that the dragon head he shipped home from your hometown is in the process of being taxidermied so he can move it to his room in Korrigan’s lair, and he tries once again to unsuccessfully make friends with the griffon that Bert and Ernie have taken in. He also agrees to try to fashion Antonio some kind of mechanical delivery system to apply poison to his weapons more efficiently.

Upon visiting Azura and the Kyriel city council, you learn that Wilbern and Meldagar Hanaford, the nudists you met along the way to Driscoll, did indeed make it to Kyriel and have set themselves up nicely with their own artisanal sunscreen business, and have opened the city’s first nude beach. You also learn that two of the emissaries sent to the port town of Gallegos in the Grybek Moor region have not returned. It’s particularly concerning because one of them in Dallon’s daughter Delilah, and Azura worries about his stability as a member of the city council while she’s missing.

You all agree to set out for Gallegos and find out what happened to Delilah, but are waylaid on your ship when a colossal squid wraps up your ship in its tentacles. Druid summons a flock of seagulls to harass the creature while he leaps overboard and turns into an orca to attack the creature from the water. Your crew hits it with the ballista, and Reggie and Antonio hit it with a number of melee strikes. Unfortunately, you aren’t able to kill the thing fast enough to prevent it from snapping the mast and destroying the helm, as well as heavily damaging the hull to the point where it’s taking on water, but you spot a fast-moving ship on the horizon coming to your aid.

After finishing off the colossal squid, you make the acquaintance of the crew of The Pale Mist, a merchant vessel captained by a bugbear who goes by “The Whispersail” and offers them a ride to Gallegos. As you arrive in the small port town, though, you’re unsettled to discover that absolutely no one is around.


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461 words

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